aboutsummaryrefslogtreecommitdiff
path: root/public/app.js
blob: 4a003874658731165c11255d079ac2b23915fac5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
"use strict"

const $ = (s) => document.querySelector(s)
const stage = $("#stage")
const world = $("#world")
const splash = $("#splash")
const flash = $("#flash")
const startBtn = $("#start")

const GAP = 10
const MAX_TILE = 900
let TILE = Math.round(Math.min(window.innerWidth, window.innerHeight) * 0.92)
if (TILE > MAX_TILE) TILE = MAX_TILE
const ARROW_SVG = {
  N: '<svg viewBox="0 0 24 24"><path d="M5 15l7-8 7 8" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"/></svg>',
  E: '<svg viewBox="0 0 24 24"><path d="M9 5l8 7-8 7" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"/></svg>',
  S: '<svg viewBox="0 0 24 24"><path d="M5 9l7 8 7-8" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"/></svg>',
  W: '<svg viewBox="0 0 24 24"><path d="M15 5l-8 7 8 7" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"/></svg>',
}
const DELTA = { N: [0, -1], E: [1, 0], S: [0, 1], W: [-1, 0] }

const tiles = new Map()
const coordOf = new Map()
let cur = null
let curExits = []
let fetchSeq = 0
let panX = 0
let panY = 0
let scale = 1
let drag = null

const key = (x, y) => `${x},${y}`

function worldScale() {
  const n = tiles.size
  if (n <= 1) return 1
  return Math.max(0.5, 1 - (n - 1) * 0.015)
}

function applyPan() {
  world.style.transform = `translate(${panX}px, ${panY}px) scale(${scale})`
}

function center() {
  if (!cur) return
  const cx = cur.x * (TILE + GAP) + TILE / 2
  const cy = cur.y * (TILE + GAP) + TILE / 2
  panX = window.innerWidth / 2 - scale * cx
  panY = window.innerHeight / 2 - scale * cy
  applyPan()
}

function addTile(info, x, y) {
  const el = document.createElement("div")
  el.className = "tile"
  el.dataset.id = info.id
  el.dataset.x = x
  el.dataset.y = y
  el.style.left = x * (TILE + GAP) + "px"
  el.style.top = y * (TILE + GAP) + "px"
  el.style.width = TILE + "px"
  el.style.height = TILE + "px"
  const img = document.createElement("img")
  img.src = info.thumb
  img.alt = info.title || "photo"
  img.loading = "lazy"
  el.appendChild(img)
  world.appendChild(el)
  requestAnimationFrame(() => el.classList.add("lock"))
  tiles.set(key(x, y), { el, info })
  coordOf.set(info.id, { x, y })
  return el
}

function setCurrent(id, x, y) {
  for (const t of tiles.values()) t.el.classList.remove("current")
  cur = { id, x, y }
  tiles.get(key(x, y)).el.classList.add("current")
  curExits = []
  scale = worldScale()
  renderNav()
  center()
  fetchExits(id)
}

function flashText(text) {
  flash.textContent = text
  flash.classList.remove("show")
  void flash.offsetWidth
  flash.classList.add("show")
  clearTimeout(flashText._t)
  flashText._t = setTimeout(() => flash.classList.remove("show"), 1600)
}

function renderNav() {
  if (!cur) return
  const tileEl = tiles.get(key(cur.x, cur.y)).el
  tileEl.querySelectorAll(".nav").forEach((n) => n.remove())
  const nav = document.createElement("div")
  nav.className = "nav"
  for (const ex of curExits) {
    const zone = document.createElement("div")
    zone.className = `nav-zone nav-zone-${ex.dir}`
    const b = document.createElement("button")
    b.className = "nav-btn"
    b.dataset.dir = ex.dir
    b.innerHTML = ARROW_SVG[ex.dir]
    const lab = document.createElement("span")
    lab.className = "nav-label"
    lab.textContent = ex.path.name
    b.appendChild(lab)
    b.addEventListener("pointerdown", (e) => e.stopPropagation())
    b.addEventListener("click", (e) => { e.stopPropagation(); move(ex.dir) })
    zone.appendChild(b)
    nav.appendChild(zone)
  }
  tileEl.appendChild(nav)
}

async function fetchExits(id) {
  const seq = ++fetchSeq
  try {
    const r = await fetch(`/api/exits/${id}`)
    if (!r.ok) return
    const data = await r.json()
    if (seq !== fetchSeq || !cur || cur.id !== id) return
    curExits = data.exits || []
    renderNav()
  } catch { /* ignore */ }
}

async function move(dir) {
  const ex = curExits.find((e) => e.dir === dir)
  if (!ex) return
  flashText(ex.path.name)
  const [dx, dy] = DELTA[dir]
  const nx = cur.x + dx
  const ny = cur.y + dy
  const occupant = tiles.get(key(nx, ny))
  if (occupant) {
    setCurrent(occupant.info.id, nx, ny)
    return
  }
  const at = coordOf.get(ex.next.id)
  if (at) {
    setCurrent(ex.next.id, at.x, at.y)
  } else {
    addTile(ex.next, nx, ny)
    setCurrent(ex.next.id, nx, ny)
  }
}

stage.addEventListener("pointerdown", (e) => {
  if (e.target.closest(".nav-btn")) return
  drag = { x: e.clientX, y: e.clientY, px: panX, py: panY, moved: false, tile: e.target.closest(".tile") }
  world.style.transition = "none"
  stage.setPointerCapture(e.pointerId)
})

stage.addEventListener("pointermove", (e) => {
  if (!drag) return
  const dx = e.clientX - drag.x
  const dy = e.clientY - drag.y
  if (!drag.moved && Math.hypot(dx, dy) > 5) drag.moved = true
  if (drag.moved) {
    panX = drag.px + dx
    panY = drag.py + dy
    applyPan()
  }
})

stage.addEventListener("pointerup", (e) => {
  if (!drag) return
  const wasDrag = drag.moved
  const tile = drag.tile
  drag = null
  world.style.transition = ""
  if (wasDrag || !tile) return
  const x = Number(tile.dataset.x)
  const y = Number(tile.dataset.y)
  const info = tiles.get(key(x, y)).info
  if (cur && cur.id === info.id) return
  setCurrent(info.id, x, y)
})

addEventListener("keydown", (e) => {
  const map = { ArrowUp: "N", ArrowRight: "E", ArrowDown: "S", ArrowLeft: "W" }
  const dir = map[e.key]
  if (dir) {
    e.preventDefault()
    move(dir)
  }
})

addEventListener("resize", center)

startBtn.addEventListener("click", async () => {
  splash.classList.add("hide")
  try {
    const r = await fetch("/api/random")
    const data = await r.json()
    addTile(data.photo, 0, 0)
    setCurrent(data.photo.id, 0, 0)
  } catch {
    flashText("could not reach the library")
  }
})