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authordax <me@dax.ist>2026-08-04 09:48:55 +0000
committerdax <me@dax.ist>2026-08-04 09:48:55 +0000
commitd3d96b58bed27dc11124bdb27310524a84e1583f (patch)
tree58b7985002fe5236e78624c1b9e591a47668b4ca /public/index.html
parent0c2642df412cceba34a4981d066d157351a7d65f (diff)
pathways: chevrons only for free directions, fade while previewing, re-render nav on placement
- chevron is only drawn when the direction is not already occupied, so it never overlaps a neighboring photo - hovering a free direction adds a .preview class to the zone so the chevron fades out while the ghost preview shows underneath it - pointermove on an occupied direction early-returns (no ghost, no fade) - refreshAllNav re-renders every tile's nav after a placement so stale chevrons disappear as soon as a direction becomes occupied
Diffstat (limited to 'public/index.html')
-rw-r--r--public/index.html4
1 files changed, 2 insertions, 2 deletions
diff --git a/public/index.html b/public/index.html
index 706de70..2263402 100644
--- a/public/index.html
+++ b/public/index.html
@@ -5,7 +5,7 @@
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="color-scheme" content="dark">
<title>pathways</title>
- <link rel="stylesheet" href="/app.css?v=15">
+ <link rel="stylesheet" href="/app.css?v=16">
</head>
<body>
<main id="stage">
@@ -16,6 +16,6 @@
<p>four paths, one per direction. walk them.</p>
<button id="start">start</button>
</div>
- <script src="/app.js?v=15"></script>
+ <script src="/app.js?v=16"></script>
</body>
</html>