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authordax <me@dax.ist>2026-08-04 06:26:22 +0000
committerdax <me@dax.ist>2026-08-04 06:26:22 +0000
commit8ac3825ba5b8d67828fcf348068f91bea3bdb2da (patch)
tree3195cf218c4a4eb0cba7821fb4a9b8c147461d6c /public/index.html
parent1f64931c728625cf209f3c41b90b200f77fa2d36 (diff)
pathways: bigger tiles, less chrome, no covered photos
- tiles 240px desktop / 150px mobile - remove hint bar; trim splash to a single line; drop counts from hover labels and the move flash - collision-safe placement: when a step lands on a cell already held by a different photo, keep stepping in that direction to the first free cell instead of overwriting, so returning photos are never covered or orphaned
Diffstat (limited to 'public/index.html')
-rw-r--r--public/index.html3
1 files changed, 1 insertions, 2 deletions
diff --git a/public/index.html b/public/index.html
index 4059428..67ac3ff 100644
--- a/public/index.html
+++ b/public/index.html
@@ -10,11 +10,10 @@
<body>
<main id="stage">
<div id="world"></div>
- <p id="hint">hover the current photo for its four paths · arrow keys walk · drag to pan</p>
</main>
<div id="splash">
<h1>pathways<span class="dot">.</span></h1>
- <p>Every photo holds four paths — one for each direction. Walk them, and the pictures lock into a mosaic behind you.</p>
+ <p>four paths, one per direction. walk them.</p>
<button id="start">start</button>
</div>
<div id="flash"></div>