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authordax <me@dax.ist>2026-08-04 09:48:55 +0000
committerdax <me@dax.ist>2026-08-04 09:48:55 +0000
commitd3d96b58bed27dc11124bdb27310524a84e1583f (patch)
tree58b7985002fe5236e78624c1b9e591a47668b4ca /package.json
parent0c2642df412cceba34a4981d066d157351a7d65f (diff)
pathways: chevrons only for free directions, fade while previewing, re-render nav on placement
- chevron is only drawn when the direction is not already occupied, so it never overlaps a neighboring photo - hovering a free direction adds a .preview class to the zone so the chevron fades out while the ghost preview shows underneath it - pointermove on an occupied direction early-returns (no ghost, no fade) - refreshAllNav re-renders every tile's nav after a placement so stale chevrons disappear as soon as a direction becomes occupied
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