From a35909c6b15402174f364be372ad2dad83a39441 Mon Sep 17 00:00:00 2001 From: dax Date: Tue, 4 Aug 2026 10:09:19 +0000 Subject: pathways: chevrons float fully off the tile and only for the current tile; hover zone covers them; ghost hide is debounced - chevrons sit entirely in the gap outside the tile (never half-on the photo) and are drawn only for the current tile, killing the mosaic clutter - nav zones extend 44px outward so the whole chevron is inside the hit area; previously the chevron straddled the edge and its outer half was outside the zone, so mousing across it flipped the ghost on/off (the flicker) - ghost hide is debounced 80ms and cancelled on the next hover target, so crossing the gap between a zone and its dropzone no longer blinks the ghost - setCurrent re-renders navs so chevrons track the current tile --- public/index.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'public/index.html') diff --git a/public/index.html b/public/index.html index 2263402..9c685fd 100644 --- a/public/index.html +++ b/public/index.html @@ -5,7 +5,7 @@ pathways - +
@@ -16,6 +16,6 @@

four paths, one per direction. walk them.

- + -- cgit v1.3.1