From 0dc949ab3eece9f04d7ecd9519486db33034de96 Mon Sep 17 00:00:00 2001 From: dax Date: Tue, 4 Aug 2026 06:31:44 +0000 Subject: pathways: spatial movement, bigger tiles, cleaner exits - movement lands on the photo already occupying the cell ahead instead of skipping over it to place a new one; new photos only fill genuinely empty cells, and already-placed path targets still jump to their tile - tiles 360px desktop / 200px mobile - fix hover exits being clipped half-off by the tile's overflow:hidden (clip now lives on the img only); restyle as white circle buttons with SVG chevrons and pill path labels --- README.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index 8a0496b..31c6e94 100644 --- a/README.md +++ b/README.md @@ -23,10 +23,11 @@ stays behind basic auth at ; pathways is public. - Each path is an ordered cycle (by taken date, then id): walking "grey" goes grey → grey → … and wraps around. Assignment is deterministic, so revisiting a photo always offers the same four exits. -- If a step lands on a photo already placed in the mosaic, focus just jumps to - its existing tile — the mosaic never holds two copies. If it lands on a grid - cell already occupied by a *different* photo, the new photo keeps stepping in - that direction until it finds a free cell, so nothing is ever covered up. +- Movement is spatial: pressing a direction lands you on whatever photo already + occupies that cell — you walk through photos you've placed before rather than + over them. New photos are only added when you step into a genuinely empty + cell. If the path's next photo is already placed elsewhere, focus jumps to + it, so the mosaic never holds two copies of a photo. ## Run it -- cgit v1.3.1